We develop serious games and digital content gamification, either by developing platforms made to measure or through our free educational channels.
We turn communication into education, and education into game
Create fully customized course content, or promote positive classroom dynamics using mobile phones.
MUSEUMS AND CULTURAL CENTERS
Put new energy into the visit of your collections through virtual games, or use the potential of the best digital platforms to complement your educational workshops.
NGOS AND PUBLIC BODIES
Launch your social campaign, invigorate a space or event, or disseminate culture and values through a game made to measure.
Turn your activity into information, and communicate it to your customers in a different way, or revolutionize the way you relate to them.
We have developed educational games for …
What the media says about Flying Dodos
Nowadays, in Flying Dodos you can learn, for example, how the Crash of 1929 influenced in the birth of Superman thanks to a campaign for a comic book store, which is the theory of evolution watching a video created for the National Museum Of Natural Science or what to do to be an entrepreneur with a game commissioned by Zitek.
Diario El Correo, March 15th, 2015
But what exactly is fracking? I invite you to discover it with “Let’s Frack”, an interactive animation by Flying Dodos developed in collaboration with Ecologists in Action. With this animation you can experiment with the different stages of fracking. Fortunately only virtually.
ElBlogAlternativo.com, January 17th, 2014
Flying Dodos has its technical base in the DodoFrames, a series of interactive animations designed in a very affordable format, whose speech sits on topics related to responsible consumption, education or ecology.
Diario Gara, December 7th, 2013
Today is the launch day of Flying Dodos, a project that will blow the network by combining games and education. The backbone of the Flying Dodos are the DodoFrames, interactive animations developed in HTML5 that contain information about topics such as ecology, responsible consumption, culture, education, critical thinking, and more.
Blog Gametokia, October 31st, 2013